Interface Research (VR)
This research has been set up in order to explore the strengths and weaknesses in new virtual reality hardware for interactive storytelling and gaming. Visit the project page here! By exploring various devices, researching interface theory, ...
The Tangibility Project is an initiative to explore virtual sensation on touch-screen devices. Go to the project page by clicking this link By developing interactive audio-visual applications for touch-screens with specific simulations of real-world touch interactions, this ...
Flow around in a pond, keep your home healthy, and explore! Play it on jackhoefnagel.nl/games/pond Or check out the Global Game Jam entry here!
Crazy wobbly multiplayer rocket shootout! Blast each other silly in a platformer arena, shoot ridiculously oversized rockets, get sucked into black holes, get CRAZY! Play it here!
Bop’s Quest is a game made for Hospital Records/Med School Drum&Bass artist Bop, made in collaboration with Samuel Vonäsch (Elephantatwork) Play the game here!
BeatBounce is a 4-player music game developed by Samuel Vonäsch, Aurelio Lucchesi, Jack Hoefnagel. The game as well as our custom built controller were developed in five days for the Social Sound Workshop in Zurich ...
Pace is a game made for the 2013 Global Game Jam. You can play it at PaceGame.com “Pace tries to make the player aware of his/her own mortality and the mortality of loved ones. ...
I created an interactive application in the Unreal Development Kit (UDK) to view an architectural model made by Lenne Van Schie. It took about a week to learn to use UDK, texture, optimize and lighting ...
Flying Lotus – Zodiac Shit
An interactive music video/visualization made in co-operation with Aurelio Lucchesi and Samuel Vonäsch. Check out the video! Music credits go to Flying Lotus (flying-lotus.com)
Rockcafé The Holy Cow
Animation made (using Flash and Illustrator) to promote the café on regional television and within the café itself. (sound was added later in a final edit) You can view the animation here: Animation for rockcafé ...
An animation made in co-operation with mOOniQ.nl for TRIP2010, an entrepreneurs-event. http://vimeo.com/9670171
“Game Noir” is my master’s graduation project, which entails two Kinect game prototypes: Feel and Compulsion. Game Noir was an attempt to create a kind of virtual sensation simulator, and explore some narrative and emotional possibilities of ...
Website made for Funkmonster, a former funk band from the Netherlands. Made the caricatures, graphic design and programmed the website (PHP/Joomla). The site is now offline, but could be found at http://www.funkmonster.nl
Oktoberfeest Sittard Game made to promote Oktoberfeest Sittard, a cultural festival in the Netherlands. Programming (including leaderboard application), animation and partially graphic design Visit the site at oktoberfeestsittard.nl and play the game at oktoberfeestsittard.nl/game ...